
VFX & Rigger for AAA video games
Detalle del trabajo
#Job_Opportunities ONLY for #Latinamerica
for one #Animator #Rigger and for one #VFX_Artist
in #Video_Games
We are seeking one Tech Animator/Rigger and one VFX Artist, hands on persons to contribute to the design and development of a brand new IP. This is a #full_time, #remote position that can be done from anywhere in #Latinamerica with a good internet connection.
For TECH ANIMATOR / RIGGER
Requirements: 1) Have 5 years minimum experience in the entertainment industry as an animator/rigger. 2) Experience creating animations and rigs in at least two shipped “AAA” games. 3) Computer Programming / Scripting experience (e.g. C#,C++, MEL, Python, Etc…). 4) Experience developing tools and Rigs for Max, Maya, Blender, Modo, and/or Motion Builder. 5) Experience with the Unreal Engine 4. 6) Must love games. 7) Advance English skills.
Portfolio requirements: 1) Please include links to your demo reel and portfolio. 2) Must include at least 1 example of a rig.
Nice to have: 1) Experience working with VFX and Shaders. 2) Experience working on a distributed team spread across several time zones.
For VFX ARTIST
Requirements: 1) Have 3 years minimum hands on experience in the entertainment industry as an artist. 2) Experience creating environments in at least two shipped “AAA” games. 3) Experience with Maya, Max, Blender and Photoshop (or equivalent 3D and 2D programs). 4) Must love video games. 5) Advance English skills.
Portfolio requirements: 1) Please include links to your demo reel and portfolio. 2) Must include at least 1 example of a stylized environment object or prop.
Nice to have: 1) Familiarity with the Unreal Engine 4. 2)Experience with Zbrush. 3) Experience with Substance Painter and Substance Designer or 3D Coat. 4) Experience working on a distributed team spread across several time zones.
Salary & Benefits are the same for both positions:
$2,000 to $3,000 USD monthly, 100% remote. Paid Time Off policy: 20 days per year, performance bonuses and more.